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Thanks again @Arkhivrag! I saw the update you posted today and those shaders worked perfectly!
Awesome, thanks for letting me know! I'll be eagerly awaiting the update this month :)
Hey, we just updated from the latest Unity 2019 LTS to 2020 LTS, and we noticed that the nature shaders no longer worked. I figured it was just in...
Hello @BHS I just picked UniStorm up the other day and ran into an issue with what appears to be a rendering refresh rate issue of some kind....
Worked great, thanks for the quick response!
Just picked up this shader a few days ago and am loving it. Having difficulties with the Unity Nature integration though... I've got a tree prefab...
Looking into buying this... but one must-have feature for us is the ability to remove trees/grass at runtime based on collisions. Is this possible...
Hitting this as well starting with 5.5.1. Windows 10, VS 2015. Only some of my source files are affected...
Hi there. I'm using Unity 5.3 and the latest version of the Dynamic loading kit (I just updated to 4.2.1) and it seems to be working fine except...
I hit this issue as well and the "reset the camera alpha from code" trick didn't work for me. Switching to Forward rendering from Deferred (legacy...
Sorry to revive an old thread, but this issue still shows up in unity 4.6.1. I have no idea what caused it, but I was able to 'fix' it by moving a...