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Terrific! The only confusing thing was just that I couldn't find where to save and transfer over the blendshapes I had set up, but it worked...
Thanks for the quick response! No, I am using two separate game objects, neither is a prefab, but what I did do was to copy and paste the Lip Sync...
Is it possible to have more than one character model in a scene use LipSync? I ask because when I attempt to add another character, and point to...
Still an issue, and Velo222's solution still works!
@titof49 Just curious when your bluetooth standalone and/or uwp asset might be available in the Unity store or elsewhere?