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I vaguely remember I was having some compile errors and I attempted to fix it. No issue after that. It was a legacy project and we didn't have...
I used the edited version 1.1.8-b2 mentioned in other comment, so it still works on Unity 2019 or later. I noticed there're few different licenses...
Hi is there a place where we can get the Anima2D license type? We are working on a legal contract and we need to know the plugin's license type....
Cool~ thanks alot for your help, @AndrewSkow.
Thanks @AndrewSkow for the detailed information. That explains a lot why existing apps no longer works with latest asset bundle. I guess we have...
Had this error when trying to use asset bundle built from 2021.3.9f or newer in older Unity version (2021.3.2f) Failed to decompress data for the...
This is solved by reinstalling the Unity again. This warning is due to newer version of Android SDK manager makes changes to the old Android SDK...
Yea the error is gone from my end too. The test device seems to be switched from Pixel 2 to Pixel 3, and it's working now. Btw, i was trying to...
Got this crash error with one of the devices in Play Console's pre launch report: FATAL EXCEPTION: UnityMain Process:...
Tried using 1.1.8b2 and had this error Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array....
Same here java.io.FileNotFoundException: https://dl.google.com/android/repository/sys-img/android-desktop/sys-img2-1.xml...
Trying to build Android app but it triggered this warning. Though it was still built successfully. cvc-complex-type.2.4.a: Invalid content was...
That's very unfortunate. I also contacted google play console support a moment ago and they said they only enable that feature for selected Play...
Did it work for you? I've tried enabling the automatic integrity protection and it does not seem to work after me trying to recompile/redistribute...
Looks like same issue =(. Since Unity Hub v3 no longer includes the env and path, I fixed it with this temporary solution, by specifying the...
The following code to run bash script seems not working with Unity Hub 3.0 in Mac OSX. System.Diagnostics.ProcessStartInfo startInfo = new...
This option does not work in the latest Unity Hub 3.0.0. Is there any way we can switch back to Hub 2.4.5?
I updated to Unity Hub v3 recently and some 3rd party commands such as Perforce command p4 counter change is no longer working. It keeps having...
Hi is it still possible to do that in Unity today? I'd like to automate the process of adding/replacing images to 'res/drawable' for Android...
Hi is it possible to stream audio clip from asset bundle from disk instead of loading entire asset bundle into memory?