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Yeah, I'm also using direct3d11. This is the error that's causing issues and haven't found a work around, other than turning off shadows. Shader...
I'm using URP 7.3.1 as it is verified for 20199.4, But even when I upgrade to 7.4.1, I still get the pink error when the directional light casts...
Noticed yesterday, after I upgraded to 2019.4 that the Lux URP/Human/Skin shader does not work with Shadows: using a Directional Light Casting...