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before I go down this long road, with unity - has anyone received a refund for disabled assets? [IMG] I have over 89 disabled (purchased) assets...
Nice Tool. However, they are too many warning messages for a clean install. Remove the double directives (using statements at the top). They...
Can the 3D tire deform at a world or local position instead of an array of raycasts?
I would like to disable my "unity connect" page as well. I can't find the options to disable it.
I'm having the exact same issue. Edit: I just removed my previous machines and reactivated the license. It works now.
yes. Thanks that fixed it. I'm not sure how or why that was enabled. Thanks a million!!!
Okay, I'm stumped. Using Unity 2018.4.1 and 2019.1 I created an empty project and simply changed the Scripting Backend to IL2CPP. That's it....
Interesting. I was beating my head around a similar issue. I was creating a solution to dynamically create colliders and my collision tests it...
Thanks a million. I'll try both of the suggested methods. However, the alternative method using a shared component... public struct...
TLDR; How do I get a component with the connected child components? I'm creating a vehicle system using Hybrid ECS. I need the vehicle engine to...
Wow, this is interesting. Just out of Curiosity, are you planning on keeping the same API naming as the physics currently used in Unity? Just...
How do I return the sprungMass? I'm in the process of replacing Unity standard wheelColliders in my project and sprungMass isn't found in...
Hi, I almost never post on the Unity forums, but I will feel bad if I don't say something. First off, WheelController3D is awesome. I've been...
Hi Everyone, I've finally released my second game, and switching to Unity was the best thing I could have done. My only regret it I should have...