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I'm just confused about how to disable a script - as opposed to like a GameObject.
Could you show me an example?
Thanks for the input! Can you elaborate on how to "store references?" I'm kind of flying by the seat of my pants on scripting. :)
I am still very new to Unity, and scripting as a whole, so bear with me. I have a simple First Person Controller game (cross-hair at center acts...
Ok, yea, it is working, it had something to do with the object I was using, but when I use a Cube it works fine. Thanks so much for your help!
I did try the OnMouseEnter and I'm getting the same issue. At this point I'm just swapping it out with another object (I just want to get the...
Ok, so I tried it with OnMouseOver and OnMouseExit, and it works - except that it jitters like crazy - probably because it's evaluating every...
Ohhhhh, ok I will try that. Thank you!
Super new to Unity, so bear with me. I am wondering what the easiest way is to have an object change when the mouse hovers over it. I tried...
Got it working now, thank you so much for your help!
I have a First Person Controller, and the script works when you click on the object where the script is applied, I'm just not sure how to call it...
What would that look like in the code?
Super new to this, so bear with me. It's not recognizing a "player" name, I imagine that's probably an issue with the way I have my FPC set up?...
I know this thread is super old, but found it via Google. These links don't seem to work any more, do you have other resources?
Got it working, thank you! Not really sure what the issue was, but it seems to be working fine now. :)
I was able to get it working, thank you. :)
Figured it out, solution: I'm an idiot. But, I am soooo glad it wasn't an issue with Unity. I am very new to Unity, and as an animator, I am...
"Requires Unity 4.2.1 or higher" :( I had to revert back to 4.2.0 to fix some weird player issues.
Thanks, I'll give that a try!
Yea