A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
for example this thing code wokrs #pragma strict var object:GameObject; function Start () { } function Update () { var spectrum...
Assets/musick/musick analiser.js(9,30): BCE0023: No appropriate version of 'UnityEngine.AudioListener.GetSpectrumData' for the argument list...
tags are fine.. there is a yellow warning" Assets/musick/musick analiser.js(8,37): BCW0012: WARNING:...
I have a code from tutorial..The code compiles but no effect of scaling objects. In addition i dont quite undersund thse spectrum...
the code was supposed to turn on a gameobject after 2s. thx for your help.yeah in javerscript things work a bit diffrent,I didnt...
and whats going on here? using UnityEngine; using System.Collections; public class NewBehaviourScript1 : MonoBehaviour { GameObject...
I guess if(something){ http://docs.unity3d.com/ScriptReference/NavMeshAgent.Stop.html }