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Alln2themusic, We never found a fix for this, however, there is a workaround that we use. It is a pain, but it manages to get your grass...
Dreamora, The facts around this (Steps to Reproduce) ... 1. It works in editor and device 2. No changes are made 3. Then it works in...
Anyone, It seems that since 3.4.2, a bug has been introduced. This has happened to me with Android and iOS. Basically, you create some...
Hello, I was able to isolate and fix the issue last night. Basically, there are two places for android where the open GL version level is set....
Dreamora, I appreciate your views here. Personally, I disagree, but informative conversation. My issue was clearly the OpenGL settings in...
Hello, In case it helps. I also have the Xoom Motorola with the Dual Core procs tegra 2. I had the same exact issue, and all I had to do to...
Hey all - I sent this to unity support, but am hoping someone here might now the answer, thanks for your help!...
Scapelius, Like in grade school, if you dont have anything nice to say, then please just be quiet. this community gets less helpful everyday...
Hey everyone, I'm not sure where to ask about this. I want to find information, but also give others an opportunity to share knowledge more...
Hey all, If you are having the same issue as I am then ... This is a problem with Unity not working with the SFS plugin code. If you have...
Getting 'PlayerLoop called recursively!' and WebPlayer Crashes (Works on Standalone) Hey all, I have an application, it's like a 3d chat....
Hello, Does anyone have any information around verts and draw calls limits for PC FPS 3D games in unity? I would guess it has a lot to do...
Randy, Thank you so much for that information! I wasn't sure, and it was driving me crazy. Thanks again! Trevor
Hello all, I keep seeing people say not to deploy to iPad, but I can not find a single way to only submit to iTunes Connect for just Iphone and...
Hello all, This article is great, but using unity I never really do anything in the xcode build itself other than grabbing the application...
Thanks for the response, That is good to know. Is it expected out soon? Otherwise, let the asset moving manual process begin! Thanks a...
Hello all, I used to be able to do this in earlier versions, but can no longer go from unity to iPhone unity. i was literally a few days...
Thanks for the reply, what a bummer. I have a rather large full 3D city with scripts and culling attached. Are there any other known...
Hey all, I work with people that have unity 2.6, and I use iPhone 1.5. When I get a project from them, and try to open it in iPhone 1.5, it...
Hello, I have been using the occlusion culling, and its been working, I just wanted to get some clarification and further input. First of...