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we can use the anim rigging package aim ik solutions for the eye aim control ->...
@cirocontinisio @treivize hope that i followed the steps laid out by treivize properly. i think the commits should be correct now. i also updated...
Ahhh ok got it. I will work on it fixing this wkend/early next wk. If I can't get it to work, I will check in with you. Thanks for all the...
@treivize , thanks for your help! i was able to sync my fork with the latest stuff. also manage to get all anims done and set up properly in...
yup sure, i can add that.
hi guys, thanks for the replies. will get back onto anim asap after i sort out this. i am running into issues trying to get my fork updated with...
@treivize, how do i push my stuff to your repo? i encountered this error (tried signing in and out, but to no avail) [ATTACH] or what should i be...
wow, u guys made so much progress on the shader. i will test it out on the animated slimecritter in unity after im done with all the anims needed....
hi @treivize , i need some help with using github, first time using it. i am familiar with sourcetree and svn tortoise, but only on the pulling...
sry i cant believe i missed the replies on this thread. i will take a look through and get back if i have any issues. yup definitely, thanks.
hi! i would be interested in doing the rig and anim aspect for the slime critter. not too confident of my modelling/texturing skills. i dont think...
yes no. if both stores are set to active on game first initialise, unity seems to take it that plant store is the first to initialise (cuz plant...
@erika_d, thanks for the suggestions! i had to also duplicate PurchaseButton.cs and StoreView.cs for the duplicated TransactionItemView.cs to...
OHHH, i manage to get it work in another way! kind of clunky but better than nothing. whenever player press the SetButton, it will trigger the...
hi @erika_d, i ran into the following error for this line of code m_SetItemButton.Init(m_TransactionKey);...
Hi @erika_d, appreciate the replies! i think my command of programming is not sufficient to implement your suggestions for 1. i spent a day...
hi @erika_d , thanks for the help! i manage to get the first scenario solved using the code you provided + referencing the prefab in the inventory...
hi there, im not fluent in programming so please bear with me. i got to know Game Foundation last week and thought it will be super helpful for my...
hi, sorry to hijack this post, but i also ran into some issues when using unity collab with one user acct but across 2 machines. hope someone can...