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Just for posterity's sake, I hit this issue after a crash after tabbing back into Unity from Rider. Deleting the Temp folder fixed the issue with...
Only the Intel version appears available for download in the Hub for the 2021.2.10f1 Unity release. The Hub is v 3.0.1, Beta or Prod in its...
Still happening on 2021.2.5f1, after a fresh reimport, any ideas @henriksc ?
Hi, I'm hitting a new crash ever since updating to 2021.2.1f1, it seems to be related to garbage collection, and the Finalizer thread seems to be...
The release is available now btw.
Yeah it feels a ways off still. I'd expect months before a production ready native build. It mostly works great but it feels like the usual last...
This has persisted throughout a couple (unrelated) reimports, I'll give layout resetting a try a bit later on, thanks.
Can attest to the last point. On my project the first build after a reimport for Android/iOS takes about an hour (all about those shaders), all...
Hi, thanks for the response. Yeah I understand that the total number is theoretically available memory/swap and I do feel it's being oversensitive...
I seem to be having the same issue mentioned in these places:...
Hi, not sure if this is a bug or whether this is the intended behaviour but I'm unable to use the profiler unless I kill literally everything but...
I noticed that it tends to display a frame from half a second ago, for around a frame when this happens. So kind of like a frame drop but it's...
Yeah, getting some random stutter here as well that wasn't there before. Might be shaders recompiling after the Unity update though, I did see...
Alright, and just as another bit of info, input fields do work as expected. If I file a bug report on this particular, should I submit a repro...
Hi, I've submitted a bug report (1369311) and I figured I'd get a thread started as well to bring up this issue here. My project has an...
No, sorry. Keyboard inputs are completely ignored under macOS.
Hi, thanks for the fix and the update. I haven't been able to play around on b12-b13 too much due to the domain reloading issue (Unity...
I think this issue is also causing issues in the 'iOS apps on M1 Mac' scenario, the keyboard inputs aren't recognized properly, although I haven't...
Hi, I'm revisiting this issue due to having some time for it, and 2022.1.0a9 produces an empty AssetDatabase.log unfortunately. I've tried New,...
Can confirm this issue is happening on an M1 Air, and just to be specific I am not using an external monitor.