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What I did: Create a PlayerInput Prefab that has just the Player Input component on it. Subscribe to the Player Input Manager's onPlayerJoined...
I know that's not the way control schemes are currently set up, but I'd suggest changing that. I can't tell you how many times it would have made...
I've wasted weeks trying to get the Input System to work. It is so unbelievably finnicky and seems to have several documented, easily...
Project Name: Hack (dot) Bots [IMG] Role Required: 3D Artist/Animator, 2D/Concept/Illustrator/UI/UX My Role: Owner, Programmer, Designer My...