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I don't think the above explanation is correct - the maximum value of a float is much higher than int.maxvalue - I wonder if string.format is...
mono.jit will only happen the first time a method is ran, as it is just in time compiling the code. Try profiling it the second time you do it to...
we do a lot of heavy calculations in our app through burst, and so webgl is nearly 10x slower than a desktop platform, leading to sometimes...
it's at least great to see this conversation alive - thanks for listening and responding :)
is it a bug? or intended - that part isn't clear as the source code explicitly chooses minimum length 1
it gets allocated at size 1 unfortunately due to the code I mention above. This wasn't true in old versions of the collections package
in many situations in our app, we need to do persistent allocations to store data for a while, but we don't know how much data we need yet A nice...
I've found that code stripping breaks debug builds in the latest versions of burst. Set it to minimal to get it working again. I believe a fix is...
doesn't make it useless, it works perfectly for me at least
Burst is awesome! Thank you burst team!
hmm, looks like this issue might not affect a small repro build. In that case I am not sure what causes this issue
When profiling my debug builds, the burst compiler doesn't seem to operate. I'm Using unity 2022.2.10 and Burst 1.8.3 [ATTACH] The jobs show in...
there are commits in the repo just yesterday so I wouldn't abandon all hope just yet
I'll give that a try, thanks
is there any chance you could share the c++ source code for this dll?
:(
a double is twice as big as a single (float)
I'm also curious about workarounds
eagerly awaiting the fix in 2022.1.x - do you know when it will land?
any nerdy tech details about what caused the issue for those interested?