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Thank you I'll try that! I'll also just download the new one if it doesn't work.
Hello, My team's project has been using this plugin for point/spot lights and it's been working great so far. Just updated to 1.7.2 and getting...
Is there an easy way to higher the maximum spline bones created? I'm making a chain (that I'll bind a mesh image to each bone) and don't want...
Thank you for the quick reply! In the meantime, I did figure out the manual weight editing on the FFD controls, but didn't' realize I could...
It does sort of work, but when I'm in 'paint weights' mode on my FFD skinned sprite and select a bone to start painting I get a console warning me...
Can I use the 'paint weights' function if I've made my sprite an FFD skinned to some bones? It doesn't seem to want to work.
Looks like I fixed my own issue. Since we were nesting the package into the plugin folder, the update was only altering a few files not in the...
Hello there, Thank you for creating this tool; it's been pretty useful so far. I haven't been able to successfully convert any sprite to a mesh,...