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I export ths 3d project, then import it into android studio. build the unitylibrary as aar. Then use the aar in other android project. This...
il2cpp And Strip Engine Code is On
Under which condition, the nativeSetLaunchURL will be trigger?
Does it means the nativeSetLaunchURL's param is null, so throw "null pointer dereference"?...
I got the .symbols.zip now. The path is : unity\unity_export\annn10\Test-0.1-v1.symbols\armeabi-v7a\ libil2cpp.dbg.so libil2cpp.sym.so...
Do you means "Strip Engine Code" is enable, the "Create Symbols zip" should be set enable ?
Hi Tomas1856: If the Strip Engine Code is enable, which symbol should i use? (1)Temp/StagingArea/libs/armeabi-v7a/libunity.so...
My unity version is 2020.1.14f1c1
So short time for unity pause, so some thread for unity became out of control?
Hi If quickly paused an resume UnityPlayerActivity for many times. The app will occupied cpu high to 135%. I found many logs like below....
Yes, the Optimized Frame Pacing enabled is checked. I will try your suggestion,Thank you very much.
I disable the Optimized Frame Pacing, try 62 times, this native_crash did not occur。 I am not sure whether this fixed the problem. Seems the...
Is the phone's system 's problem?
Could you please tell me ,error_category means my app send a valid params?
I disable Strip Engine Code, keep the android logcat set to be below....
Who knows what cause this crash? It happens while i finish my unityActivity. It happens very frequently。
Why the last method is begin with Test? Seems the symbol is not right. On the first floor, i Use...
I export the project with "Development Build", So i choose...
Should i use this's folder's so...
My app will crash after quick finish my UnityActivity. I got the libunity.so in this...