A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
[IMG] Having issues understanding why the transparent dome and wings on the two characters that have a blended alpha shader are "cutting...
[IMG] Freighter Sketch
Here's some new Level progress for Blade Ballet [IMG] Concept [IMG] Unlockable Character Skin Concepts [IMG]
Here's our final PAX booth poster - Phew. [IMG] Here are the concepts for it. [IMG]
[IMG] A concept for a battle bot fighting game called Blade Ballet being made in Unity 5. You can check us out here if you're interested...
For our flight racing game, WindRush [IMG] [IMG]
Hey everyone, I'm currently having an issue with vertex offset and Maya. It seems like when I export my fbx file from maya, the vertex offset is...
Hey Kimsaravin, your plugin is a F***ing awesome idea but I have no idea how to use it. Your video tutorials are extremely vague and they have a...
Hey Unity guys, I'm trying to lightmap a large level with interior and exterior locations. So far I am only using one directional light set as...
We were able to import the project by deleting the duplicate camera orbit script. Nothing is broken now, but the YAML bug remains. I guess...
This did not seem to work, sucks that this is happening. We are going to try to troubleshoot this on our end and I'll let you know if we manage...
Hey Eideren, I'm getting a NullReferenceException: Obejct reference not set to an instance of an object SlicedVOlume.integrityCheck () (at...
Hey Luckymouse, I'm trying to import your package into my project and I'm getting the Binary to YAML conversion: type unsigned int is unsupported...
Hey guys, i'm trying to push a build to a ps4 dev kit and for some reason lose lighting, shadows, reflectivity, and specular response on objects...
[IMG] Hey Olly thanks for the help so far, I baked Directional Specular light maps but get this weird burned result. Any ideas on what is...
I'm using 5, just turned continuous baking off
Hey everyone, i'm trying to bake a reflection using a reflection probe - when I try to capture my scene by hitting the bake button - nothing...
Hey everyone, I'm trying to lightmap some objects that i've made. When I hit the bake button, I get shadows, but the normal maps and specularity...
I have not been using the post processing fog. I've been using global fog in the lighting tab. I just found a way to reproduce the bug. The bug...
Hey guys, I seem to have having an issue with standard shaders completely ignoring the fog setting within the lighting tab. Any idea why this is...