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May be related to this: http://forum.unity3d.com/threads/111870-Procedural-mesh-update-slow-on-iphone-4
Me and my modeller have recently ran into problems exporting FBX files to import into Unity for an animated skinned character. We have three...
@actuallystarky Agreed. The whole layout system is very messy, containers are specially problematic, and it's not very performant either. The...
That is, as far as I know, some kind of Unity or driver bug. Forcing unity to do dynamic batching of the vertices fixes it, but as you may have...
For those who were asking me for more info on how to implement this, sorry for not answering before, I've been busy lately. My solution is pretty...
I'm having the same problem, but it isn't caused only by the Unity video playing command, but trying to play a video in a native code subroutine...
I'm trying to use tex2Dbias in a surface shader to get "free" blurring of a texture, it doesn't seem to be working. sampler2D _Reflect; half...
arzi: What format are you using for the GUI texture? If it isn't 32bpp, try switching to that.
You need to export a ".fnt" file. That will generate both a .png and a .fnt files. The fnt is your config file and should be renamed to txt, and...
Well, I guess that means I can flush my last day of work down the toilet then... :) Thanks, will try it out.
DashCunning: I'm working on exactly that (factoring containers to hold objects), I expect to have something working in a few days.
Is there anyway to specify a layout for things inside a scrollable container? As far as I can see you can only add single UISprites to it. I tried...
The issue seems to be that objects outside of the visible frame of the container get hidden set to true, and that layoutChildren ignores/skips...
I haven't tested it yet (I'm near a deadline, not the best time to be upgrading to beta unity versions) but it seems that the Unity 3.5 preview...
Are scrollable containers working already? The demo in the test project seems to be buggy: Scrolling it down a bit (by hand or with the buttons)...
I'm having the same issue. A scaleFromTo animation move the button to the top-left corner. The animation also scales towards the corner of the...
I've just update to the latest version and it seems the positioning system has been changed to prepare for containers. I've been trying to adapt...
Regarding the Z/alpha issues, what I did was edit the shader and disable AlphaTest (remove the line), se ZWrite to Off, and ZTest to Always. That...
It not only helps, I want to hug you right now! :D I created another dummy mesh object that used the same material and consisted only of a single...
eskema: does it work with other scales than 0.5f? Maybe the math only works by chance.