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Yes, the LookAt and the Follow object are the same. I don't get why the first transition of the camera works smoothly but the second one doesn't
Yes, I already had that set it up but it doesn't fix the problem
Thanks for the reply. I did so, now the radius of the camera is 0.5 and we achieved something that is what we were aiming for. I have another...
Thanks for the answer!! That's what I'm doing with the camera for the other player at the moment. The problem in my case is that the...
Hi everyone, I'm working on a split-screen game and would like some guidance on how to achieve this: https://youtu.be/Goa3Pt_iFNI?t=196 When...