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I cannot even report bugs in 2022.3 because the bug reporter is bugged and does nothing after reaching 100%. But it doesn't matter as the bug...
I place all my UI elements inside the viewport and save them. Then whenever i close and open back the project they're all misplaced, partially...
Yess @CrashKonijn another stupid question: Somewhere you're getting the list of active agents (so you can iterate them). Do i have a method to...
Some feedback: 1. On https://goap.crashkonijn.com/introduction/gettingstarted WanderTargetSensor.cs seems to be missing using UnityEngine; as...
Cool project, i'm always amazed at people that is able to not only complete versions but to also keep updating them.
@ericbegue stupid detail: http://www.pandabehaviour.com/documentation "A task generally takes some among of time" => amount?
Lol you're right, i redownloaded the demo just to check it and yes, the options were there. I clearly went the "New game" way as you said.
@YondernautsGames you should update the windows demo (only has 1 scene): i thought NeoFPS didn't have foot ik and it actually has :o
I basically want the equivalent of Physics.OverlapSphere for Unity Jobs and i thought that...
Hi Gley! Any news on the pedestrian system?
Quite late, but for google: using System; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; /* * RawImage doesn't have...
Unity: 2020.3.f1 Addressables: 1.18.16 I'm getting a InvalidKeyException even when i copy the Addressable key from Unity's Editor. I've tried...
(you probably don't care but) i remembered that i had those lines set somewhere: QualitySettings.vSyncCount = 0; Application.targetFrameRate =...
I'm actually happy with the result :) What bothers me now is that after going static+occlusion culling+no real time GI the fps dropped from 70fps...
Okey! - Res lowered to 1 - Disabled realtime GI - Disabled progressive updates - Switched to 1024 lightmap - Manually removed the "nvidia" package...
TY very much for replying! I've checked and yes, all assets (that i clicked) seem to have Generated Lightmap toggled: [IMG] Damn it! I set them...
It's so weird. It never took me more than 2 hours to bake a scene but i'm having troubles on baking this one. Baking process is "stuck" at step...
Cool, ty for fast replying! Last(?) question: I don't have a proper collider for my vehicle so my workaround/hack was to use a MeshCollider with...
I've tried the demo build and i couldn't move the camera inside the vehicle. Is that a bug? (I could move it on third person view) It looks really...
@Plawius update your link main thread link to...