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Hi all! Wow this was discovered fast. It was intended as an internal release. We won’t be giving any external support on it and it’s a use it...
mobychan, can you fill a fogbugz with your editor.log or send it to me. thanks! Luc
Hi Mobychan, the proxy shouldn't be the problem here. We have a fix coming in the next beta that should fix the retry. It's possible there was a...
Hi TrentR, I'd advise for now to leave the service window open. I think the bug is that it thinks no webwindows are open so we simply queue the...
Hey Dylanh, I'm not so sure what your problem is. After checking it out, the prefabs seems to work like they are supposed to and I wasn't able...
I believe we have a fix for this. I will talk to Arisa to find a way to get it to you guys asap.
oh, I thought saving the scene before publishing would apply the prefabs. I'll check it out! thanks for the info!
Hi and welcome!
That would make sense. Adding it to the to-dos.
Hi, it's possible we had some bugs about paths. Can you make sure you don't have spaces in your path and that it doesn't contains non-ascii...
I have found that it crashes because of web companion. If you can uninstall web companion as a workaround. I'm working on making them play nice...
Hi, can you tell me what which version of Unity is this, on what Windows (7, 8 or 10) you're having this problem. I'm trying to repro it here,...
Hi Vencek, Is it the first time you run 5.1 or you had previous 5.1 version working on your machine? Is this 32 bits or 64 bits? Do you have...