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Looks promising fella, may well have a few questions :)
Angular drag is very useful indeed, I wanted to find a way to code angular drag but just across the lean axis, I 'n not good with coding so i've...
interesting, are you using mainly animations for your rider and bike etc ?
Interesting, I think you will have problems with this setup as the bike won't be able to wheelie very well. I just use mesh collider with physics...
did you ever solve this Newlife ?
I'm also looking for this answer ......... BUMP
its very wooden, have you thought about using mecanim and some better animations ?
A stunning response as ever lol
I'm looking for other options for developing my bike game past just using pure physics alone. I wonder if Mecanim could work for a bike and rider...
can't test it out at work unless you do a mac or web build, from the looks of it seems very jerky side to side, would love to see a scene file. It...
Hi Alex, my game is all about feel, how the bike handles in the air and on the ground etc and as such a low CG feels unrealistic. I'm making...
sorry to thread rape, I really do need help with sorting out the wheel collider issues and then I have a fair few other problems also but its all...
Been playing with ragdol with my sim, very fun to play but obviously far from complete [media]
Interesting, you your wheels are quite wide to aid with balance ? If so how do you stop them colliding with objects near the wheels ? Would love...
why capsule over sphere colliders ? I'm really stuck on this myself have you seen any of my work ? [media]
Ok it seems the problem was caused by a custom work space I saved ....... definitely a bug for the devs !
Hi Alex, I also am developing a bmx game but its more physics based. I would love to know more about how you have gone about this. What are using...
Whenever I input the number "0" anywhere in the inspector my viewports reset and the screen flickers and won't input the number at all. I can only...
really interesting info derkoi, congrats so far pretty dam insperational stuff :D
I did this with screen recording software but was playing it live, would have saved som emuch better stuff if I had some good replay code :) [media]