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slate version 1.9.2 unity 2017.4.25f1 .net 4.6 android or ios with il2cpp runtime had exception log: NullReferenceException: Object reference...
http://download.unity3d.com/download_unity/b28150134d55/TargetSupportInstaller/UnitySetup-Android-Support-for-Editor-2017.4.14f1.exe can't download
i have same problem 5.6.6f2 here is my stack @Zachary625 @JoshPeterson # FinalizerDaemon(17942) SIGABRT 解析原始 1 #00 pc 0004b3ac...
5.6.4p4 .Plugin v9.10_24 FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':processDebugResources'. > Error:...
@mm_ASH, i had updated the sourcecode from This (mirror) and make a new pull request for you gihub PullRequestURL @Axess i had upload all *.csproj
shotcamera also has memory leak on editor void Validate(){ // DirectorGUI.OnGUIUpdate -= OnDirectorGUI; //Memory leak by...
i found the problem on CutsceneGroup.cs //Initialize actor reference mode void InstantiateLocalActor(){...
i send a email to your support mail. slate has memory leak .! i use unity5.2.2f1 , i wiill release my game recently! please help
i use old version (5.5.2) build assetbundle. and build on ios. when i upgrade the unity version. and rebuild the assetbundle . i got crc mismatch...
5.4 has load multiple asstbundle same time will freeze...
the unity 5 UnityWebRequest GetAssetBundle(string uri, Hash128 hash, uint crc) when crc is not match. it not download new asetbundle . it not...
unity 2017.1.0f3 namespace `UnityEngine.Experimental error
please fix it as soon as possible .....i cant build my game on 5.6
https://issuetracker.unity3d.com/issues/the-referenced-script-on-this-behavior-is-missing-warning-is-displayed-while-loading-the-asset-bundle-that-...
android log : 05-19 16:27:57.157: E/FileSource(15336): Failed to open file...
me too !!
unity5.6.0f3 AnimatorTrack has error on UnityEngine.Experimental.Director
mm_ASH i creat a github for smart cores https://github.com/boboshu/Smart-Core you can use git for update this project. i also can take this...
5.5.1p4 (699250) - Scripting: Allow serialization of classes extending Dictionary. it is mean we can serialization dictionary with json and prefab?
i want a cutscene with it own camera setting DirectorCamera.cs if (_current != null && _current != this){...