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Hey for that you must uncheck the "triggerd" flag in the collider property if that flag is set to triggred collision will be detected but the...
ok that means even if i used the same force and rotation on two diff gameObjects, the result will not be the same evry time. can u suggest some...
Hi Guys, just saw a wierd behaviour with my project. I have a dice(RigidBody) which i am rolling using AddForce function along with some...
hey thanks guys for some valuable inputs, seems to resolve my problem :)
Hi i am using a sound file (.aif) in unity gameObject but its volume is too low while playing in unity. Is there any way to increase the sounds...
Hi All, I want to detect the position where i clicked on my iPhone. Using the iPhoneTouch.position method returns me the value in 480 X 320 px...
hey thanks dude it really helped appreciate ur help......... for a quick reply..... tc :)
Hi guys, I need to move a rigidbody from one vector position to other using AddForce method, how to approach the problem. Thanks
Hi there, I want to load an image(PNG) 1024 X 512 72 dpi in unity,but its causing memory issues, is there any other format that i can use...
Hi all, i have a problem here, what i want is to simulate a mouse click automatically on any point on my screen. I have 2 GUI Windows...
thanks 4 d suggestion but actually i have to play the video only for the purpose, it works fine as well but the continuity is lost when the video...
Hi all, Guys i am stuck with a problem 1)in my game a energy ball is created which results in a explosion. 2)The explosion is a video....
thanks for the help but FYI 1) No the raycast code is not written in the update method its written in a separate function which is called...
@andeeee: Thanks a lot..tht helped. Now I am facing another problem. I cannot see the ray drawn using the Debug.DrawRay() function. Also the...
Hi, When I write a selectionGrid() in the OnGUI() function, the returned value is stored in the enterChoice variable. The selected variable...
hey Zephyrus edited the post have a look :)
hi guys, I am stuck at a problem, i have added a collider to a object and when the object is touched it is set in to motion, the problem...
thanks dude i ll surely chk it........... :D
Hi, Can information be passed between scenes in unity. I want to pass some data as parameter to other scene can this functionality be...
Actually i want the GO One to move by transform only and work under physics also.... so that it can detect the collision with GO Two