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i want to make breakable walls like siege using unity without any particals or effects just wall gets shot wall gets a hole in it im newer to...
someone using the video posted above made this [MEDIA]
idk what i did but i figured it out
Here is the code if anyone needs to see it using System.Collections; using System.Collections.Generic; using UnityEngine; public class...
Assets\scripts\Menumanager.cs(35,25): error CS1061: 'Menu' does not contain a definition for 'open' and no accessible extension method 'open'...