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Omg, exactly! Thank you very much, sir! :) [ATTACH] For anyone else, who is wondering. This is the key setup for shader graph [MEDIA]
Hi, I'm trying to achieve simple fake depth effect by rendering a quad texture without vertex offset. My idea is to manipulate UV through...
Had the same issue with no exceptions and even debugger was working with no issues: Some Method() { StartCoroutine(CR3()); } CR1() {...