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this looks pretty nice... are the assets/meshes available with smooth/per-vertex normals?
seems great... what i'd like to do is enable the player to create simple behaviors at runtime, and this might be the ticket. :)
hi, does NC support programmatically editing the canvas/graph at runtime? ie, adding nodes and connecting them via code, outside of unity ide, in...
Hey, just curious: does this have any relation to your XmlLayout product? do they 'integrate'?
the moose is loose! :)
i guess the daily special is purely automated, and without much logic to it. strange to promote abandoned software that hasn't been updated in years.
hope to see more!
awesome! hope it becomes available soon. :)
just got the wolf. very nice! hope to see a poly horse that can be used with the horse animset pro.... :)
gotcha... i can deal with some amount of quirks if you're planning on adding general rotation support later this year. thanks!
ah, ok. so i could do something like pseudocode: float offset_len = tan(cam_angle)*cam_height; p2d_cam.offset = offset_dir.normalized *...
Hi, I was just curious if this camera allows for a view-angle that isn't axis-aligned? For a top-down game I'd like to be able to rotate slightly...
Hi - thanks for the response. Can you expand on this slightly? Is there a blocking issue that prevents it from working, or can it be supported...
Hi - are there any public plans or a roadmap for PS4, XBox and WiiU/NX support?
[SOLVED] Hello, Several different attempts and it's the same; whenever I save a PSD from PS CS6, I get this error in Unity: "Could not create...
Whenever I try to install Unity4 all seems to go well, and when I run the program (Win7 x64) it shows the activation dialog as expected; however,...
Hello, I'd like to create "prefab" level chunks and randomly arrange them into a cohesive level - something similar to how Diablo 3 is handling...