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You just drag the game object you want to be a child onto the game object you want to be a parent in the hierarchy.
http://unity3d.com/support/documentation/Manual/HOWTO-UseSkybox.html here's some docs on the skybox I'm pretty sure gamebeep.com has some...
Thanks Armagon :) Maybe if this happens again another option is to let people with a certain amount of posts vote :) But the idea of a board...
Hi, I'm submitting a tutorial on how to shoot a weapon. It shows how to create a muzzle flash, how to use ray-casting to detect where the...
if you have vista it could be that you installed SmartFox under the program files directory naturally, which in return would prevent you from...
Yeah, your mesh collider sounds like it's a concave mesh.. it is definitely harder for unity to compute concave collisions there is an option to...
I get that too, when looking up or down and moving forward.. Anybody know why? I think it has something to do with the capsule collider.....
Ill give it a try. Thanks :)
Ok, so I made my model in 3ds max 2009 design. I rigged it using my own bone rig (12 bones) very simple rig. I made all of my animations...