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Ahhh, mine was set to "Open by file extension" :( So wasn't getting the regenerate option.
And? :D
Amazing! I'm going to update!
What part isn't working?
You need to go back to the inspector and mark it as "Multiple" in *Sprite Mode* instead of _Single_ [ATTACH]
[IMG]
I know I have something set up wrong but can't quite place it, thought you may know right off the bat. The parent object is rotating back to 0,0,0...
I can just make a single UI Animation and it's slow. All my projects are slow on Mac on multiple machines. A random engine upgrade magically broke...
I'm hoping 2022 does something. 2021.2 I have a project going now and we just decided to not support Mac, they can run it through WebGL. Works...
Want to follow this thread. I'm seeing disaster on Mac. Runs fine in the editor, but a build is just brutally slow. Set the default settings down...
Appeared to be that I had Rigidbody on child game object. Moving it to the root parent fixed everything. Looked like the "empty" parent was being...
Well, using the box collider example got me further ... I think it's something to do with the way I mount my character in the car with a camera...
I was just coming here with the same question! I'll try this tonight, thanks! Side note, I got this when I tried to email you: There was a...
Any luck with this?
For me, it was because I had just updated my project from 5.4. Exiting and entering Unity again, then building resulted in no...
Having this problem with Unity 2017.1 ... Virtual Reality Supported is unchecked in Player Settings, but the build fails if I move the files above.
I was using SetParent, just not the false setting ... sigh. Fixed everything. Thanks!