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Hi all-- I'm trying to implement a simple fade system, and all of the values change as expected except for SetOverrideTag("RenderType",...
Hi @Krull --- I've had a lot of success using your ECM2 package. I'm running into an issue with Cinemachine, hoping you might be able to help. I...
Thanks for the help. I removed the rigidbody altogether from the enemy, and it still pushes my character. Isn't there a way to ensure the...
My character is being moved by enemy Rigidbody, even though I have not checked impart external velocity...any idea why this is happening? I messed...
What a simple solution, it works perfectly. Allowed me to eliminate a few bloating animation events, bools and floats. Much appreciated!
Hi-- great asset! This is great character movement package. Saved me tons of time on 'basic movement' to work on the peripheral functions specific...
Thanks for this! Had me spinning.