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The same here. Works on macOS, but fails on Windows....
Hi, I have working Relay setup, that breaks when I load pretty big scene in Editor using...
Ok, found out this is a recorded bug: https://issuetracker.unity3d.com/issues/unity-transport-fails-to-build-on-webgl So I guess the answer is...
Hi, One of our target platforms is WebGL and obviously I'm going to use different transport for it, but for now I want to experiment with several...