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Hello, I have a Mesh Filter generated dynamically that I use to create a light effect in a 2D game: [ATTACH] [ATTACH] Here I have the Mesh...
Hello, is this camera compatible with TouchScript events? Can I can the Pan and Zoom function from a Script sending as parameter deltaPosition or...
Ok, give me one or two days to setup a Test scene and a Test script. ;)
Hi Dennis, I am a supporter of your asset and I am trying to use it in a puzzle 2D game. My idea is to use a Sprite with GFGear attached and the...
Hello, a question regarding the tower editor for the last version (3.0). It is possible to increase the number of possible upgrades path for a...
I manage to fix this, just login with another user, logout and login back with your user...
Eta for the FIX? is several months that I have to upgrade a package and I can't ....
Heya: I am not working anymore on this prototype. Here is the code (the repo is public): https://bitbucket.org/drambaldi/stemcellcolony All the...
Hi songtag. I am triying to add some custom code to your kit. I need to add a "cooldown animation" and an "aim animation". The aim animation...
Well I solved with: - exporting my resources from TDTK/Resources - removing TDTK - removing NGUI - adding new TDTK - removing NGUI_Free - adding...
Hi, in the last version (2.2.1f2) I got this error: transform.position assign attempt for 'OverlayShield' is not valid. Input position is { NaN,...
Dear sontag, another problem (with love!) UnitCreep: On IoS profiling: Static Collider.Move (Expensive Delayed cost) (and 20% CPU gone!) This...
songtag another bug: SpawnManager.cs line 663: onClearForSpawningE(isClearForSpawning); should be: if (onClearForSpawningE != null)...
Hello I am working with the version 2.2.1 Some problems: In SpawnManager.cs, the bool pathLooing is pathLooping? If I keep the spawn...
Hi all, we are organizing a workshop on unity with examples focused on interactive installations: Please note that the workshop will be in...
Sorry for the stupid question, but I don't have experience with delegates and events in C#. Can you please post me an example on how to catch...
Question: continuos path. Hello I am trying to create a "continous path": the creeps should arrive to the last waypoint of the path, removing...
Hello everybody, I want to present our experiments with Realtime holographic Mappping and Unity3d! [media] Through the use of specific...
Same here. Setting autorefresh OFF didn't help ....