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Hi, I have a simple scene with UIToolkit, just a few buttons. When I deploy it to visionOS simulator, nothing from ui toolkit elements is...
We had exactly this problem today. 1. Due to UCB issues, we were unable to build iOS and Android configurations for several hours, and we had to...
As of this morning, all of a sudden we're getting this on all our build configurations:...
Thank you, thank you, thank you for finally adding plastic support to Unity Cloud Build! This is such an important feature for Plastic SCM users...
Shader "Custom/AR Proxy" { Properties { } SubShader { Tags { "RenderType" = "Transparent"...
For anyone having the same problem, this might be of some help when implementing a custom FSM and still wanting to keep encapsulation....
Wow, thank you! I had the same problem and your solution fixes it. Saved me hours of redoing layers which would probably cause more bugs.
Same here on my system. Yosemite. 10.10.1 It looks like Unity randomly deletes preferences. It clears my project list, resets the layout and...
This component is exactly what we need. What is the status of this project. Is it available on AssetStore?
I managed to do what I want, so posting the solution in case anyone needs something similar. Turns out this is relatively simple to do. I made...
Hi, I've been struggling with a certain effect i'd like to achieve, and since I'm not proficient with shaders, I would like to see which direction...
Hi, I am trying to set up Unity to work with continuous integration tool (Team City) for automatic builds of our client and server Unity...
Hi Gaski, I'm working with Brandon on My Giants project, so maybe I can help with some of the technical questions. Regarding the automated...
Thanks! I'll look into it.
Hi, What would be the best way to approach making RTS for two players and is it even possible with Unity? Let's say we have 1vs1 match game,...