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Hello I am trying to schedule a job after the physics system runs and i want to complete it before the next frame physics runs. How do i manage...
Entity exists used to work as expected.... now we need to add our components to mark and check if it really exists?? It also seems very...
Hello I am creating a new entity and immediately remove its PhysicsWorldIndex component as i do not want it to take part in the simulation....
ok thank you. i hope its soon!
Ok thanks ben, i will give it a go
Hello I want to pass an HDR color through the vertex color. Eventually i want to set it as the Emissive color in shadergraph. Is this possible?...
Hi I am trying to use havok physics on the switch and when i load the game i get this error on the console. On the PC everything works fine both...
Hi I have a compound collider and i want to know which part of it actually collided. Is there any way to get this information when a...
Hello I am using the Graphics.RenderMeshInstanced with motion vectors as per object and this doesnt work. Everything appears to be blury around...
i guess its another headache to make a new shader and apply it on every object in the scene
Hi venediklee I was reffering to unitys 2d lighting system. I was using the Global 2D light. Are you saying i should get rid of that light and...
Hello I have a global 2d light for the scene but i have 2 cameras (1 for each player in coop split screen) Each player wants to control the...
Any chance for a DOTS version of this package?
Compound colliders definitely need to improve or some other form of compound needs to be introduced. Games like besiege, trailmakers where you...
I have a problem with some visual effects. As soon as i enable DX12 i start getting crashes. 0x00007ff7c87bb116 (Unity)...
Hi I have a VFX inside a prefab that works fine in editor mode but when i run it in STANDALONE mode the VFX seems to unparent and stay at 0,0,0...
any rough estimate when would that be? :)
Unity.Jobs.LowLevel.Unsafe.JobsUtility.JobWorkerCount = 7; works on my computer but what about other computers? whats the best way to write this?...
Ok gyes thank you, will try the fix and keep you posted. I used havok extensively in the 0.50 era and never had a problem with it.
https://we.tl/t-0sW0VXmpVO This is a simple project where HAVOK constantly spikes in the profiler, its almost as if by design....... Unity...