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Sooo i have MonoBehaviour script here public class UILoadingScreen : MonoBehaviour, IUI { [Header("Screen")] [SerializeField] GameObject...
TL;DR How can i send input (chars or string) to game from my keyboard that works even under low FPS.
Okay, so I am in BIG problems. How to create custom Input system? Unity has lots of limitations, like you can't add your own functions (CTRL +...
//Get before and after text string inputTextCaret = UIDB.t_Input.text; //Gets what is inputed in cmd, stored so it can be...
I dont have problem with setting up custom caret, my caret works fine, i do it by getting where caret is, display text until caret calculate...
So I have this setup where i determine caret position from code since i use my own input field, i use just text field. So let me just explain...
Um sorry if i didnt clarify. Function always returns read only list. List childDir is List<int>. I want to return it as read only but my question...
public IReadOnlyList<int> GetChildDir() { return childDir; //return childDir.AsReadOnly(); } What is the difference from...
seems what i have been looking for, thanks.
Okay, so my game requires me to have my own text input, thing is i have been doing it this way for now void Update(){ //Detects inputs...
yeah it is from another script so outside class "database" (where dictionary is stored), as to reason WHY well I wanted to use get set or custom...
So i have class class CPU { string itemName; public CPU(string itemName) { this.itemName = itemName; } } then have dictionary...
Okay I realized that keeping the resolution in same ratio like 16:9, screen will stay same however if i change to 16.10, it breaks, shouldnt...
Okay so I've been googling for last hour and found nothing but old GUI references and topics that were for updated Unity UI only had tutorials how...
Before it worked just fine but today my editor laggs and after like 5 minutes it becomes unuseable by amount of lag (clicking, moving camera in...
So I need CTRL + key to do action BUT it does not work in EDITOR mode. CTRL made whole input system not work, I was googling for some time and...
I implemented everything fine and it works perfectly, one thing that bothers me TextGenerator gen = inputText.cachedTextGenerator; //Get...
Just made new project to test your file, its basically what i need, i may implement later moving left right in command line but for now this works...
Hello, I'm doing my own terminal, like simple OS (imagine commodore 64 or fallout4 terminal), its for a game, like you can give it simple...