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Ah that's it thank you. I had assumed that that would change the visibility of the slider and affect my layout so I didn't even think to try it....
Using Unity 2021.3.1f1 LTS, I've created a slider which I do not want to be able to interact with. (Or rather I want to be able to disable...
I receive the following error when I implement the webgl export on my website: unityloader.js:formatted:3325 Uncaught TypeError: Cannot read...
8 years later and I'm having an issue with this still.
You could also try Debug.Log(PlayerPrefs.HasKey("brightness_setting")); and see if that returns true? or try calling PlayerPrefs.Save(); after...
Are you getting any errors in console or is it just not loading the value correctly? Can you share your code?
SceneManager.LoadScene can only be used in play mode so it doesn't fit my use case.
Hey all, I'm trying to use EditorSceneManager.OpenScene but I want to use build index to determine the scene I open. I wanted to use...
This is beautiful thanks!