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OK, that sounds a lot more complicated than I thought. Perhaps it would be better to focus on a custom virtual keyboard with custom buttons for...
Hello, I want to create a button that inserts a special character at the caret position in the Text Mesh Input field. It should also work with...
Here is a bit more information for importing your Excel sheet into BG Database. Step 1. Install BG Database and create a new database (use the...
And here is better explaination for the save load system. Now I got it to work. Thank you BanscheeGz!! Regarding saving and loading: Saving and...
Just to share with others the answer I got form support: Question: Hello, Currently I use the database using the BGDatabase without classes...
Hello, I tried to figure out this one by myself, but got stuck. What I have is a game scene with Canvas and all UI components. Inside one panel I...
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OK, thanks! From what I see the developer is not in a big hurry fixing the problem...
Hello, I am using Toon Boom Harmony. But now I noticed that the Harmony Game SDK asset is broken. Basicly and old plugin (updated in 2016) and the...
Hello, Does anybody know how to make a simple script that tests if the first 4 letters of a string are equal to another string? Daniel
Anybody knows how to fix the script? laadInvoer is linked to the InputField object.
I tried to use the update function, but still nothing appears: using UnityEngine; using UnityEngine.UI; using System.Collections; public class...
Thanks Mich_9. The code works like this. Though it does not do anything with the tekst I write in the InputField... using UnityEngine; using...
It is the script. It is referencing to line 10, 28. Must be the name of the script, following laadInvoer. So together WoordLaad.laadInvoer
Hello, I have made a script, but it gives the error: A field innitialiser cannot reference the nonstatic field, method, or property...
I am willing to buy this asset, if it is still developed. Could anybody confirm that it is still updated?
OK, I have a completely wordking script now that swaps sprites randomny, scales them and resets the scale. Perhaps it will be of use to thers too....
Hello Matt, Thank you for the reply. I have rewritten the code and now it works. Now I only need a way to reset the script after the player has...
Hello, I made this piece of code, attached to an empty object, position 0,0,0, rotation 0,0,0, scale 1,1,1. It has a Sprite render component and a...
Is there a pathfinding asset that works with voxeland?