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I usually just use a trick by adding a Vector offset of the object position multiplied by the scale of the projector driven by a script to the...
Nope. The Standard Water4 shader for Unity as well as the old WaterPro shader does not have this issue. I'm guessing that the Planar Reflection...
Hi, I just recently purchased Realistic Water and am very happy with the results. But besides the flickering issue (Which I resolved by setting...
Try Checking the linear color-space checkbox in the LOD Manager if you are in in Unity 5. (I had the same problem a while ago and was checking the...
Hello, I recently bought UBER and am quite happy with my purchase. while experimenting around with material setups I was wondering about an...
I have the same problem with the resolve hole collision script too. In my case It was a vehicle which was a nightmare to re-adjust the variables...
Ya, I was originally considering using meshes for the grass geometry but Unity doesnt really have a good way of aligning them to the terrain...
Hello, I have been using AFS4 for a while but there is still something I can't wrap my head around. I have made multiple grass detail textures and...
Hello, I have a few questions and suggestions about improvements Relief Terrain Pack Are you planing on moving RTF's PBL and Skyshop Cubemaps...
Hello, I have been having a problem with Shatter Toolkit causing interference with Particle Playground; Every time Upon Importing Shatter Toolkit...
This is the code that the Unity Water Shader Uses: _ReflectionTex = "Your Planar Reflection Texture" half3 bump = "Your NormalMap...
Hello, This video has been up for quite a while and I know you have been recently focused on your terrain shader. but do some more details or...
The most recent version of AFS is made for Unity 5. AFS 4 is not compattible with Unity 4. If you are using Unity 4 you might want to PRIVATELY...
If you are looking for something that allows for better terrain tree collision this might be what you are after:...
I already posted a report of that... it's supposed to be fixed in an upcoming release.
Ya, I'm having the same issue with terrain instanced grass dissapearing as well. It happens in both the scene view and game view but the geometry...
Hello, the most recent release of AFS 4 for Unity 5 is giving me some serious visual artifacts when used with post processing effects (such as...
Whats wrong with the algorithms supplied in the current anti-aliasing post processing shader? just curious.
Hello, I am trying to Use the AFS 3.0 in Unity 5 and I am getting an error due to the change in the way fog is handled in Unity 5....
Yes I agree that the fog system in unity needs some work, especially when it comes to large outdoor scenes. It would be nice to have things such...