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hi, i'm sorry if this has been asked before but does anyone know how to multiply vertex colors on top of a standard shader in unity 5?
Submitted a bug report, case is 651470. It happens in a new project with no packages imported so I didnt include any project files.
That would be great, ive not had any luck getting around it yet. If it means anything my graphics card is a gtx 670.
Hello KEnglestoft, thanks for replying! Im using the standard shader for everything in the scene except for the terrain, which uses a...
Im having some nagging problems with lightmaps blowing out in my project. The lightmaps look good when its finished baking, but if i turn off...
Sorry Im new to this baking buisness, thanks for clearing up for me how it works!
When I open Unity the lightmapping from my previous session have dissapeared. Is there a way to freeze the lightmaps as they are so I dont have to...