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Issue solved : after several hours of builds, tweaking individual parameters, one set has worked nicely.
Hi everyone, I was wondering if one of you had some experience with encrypting unity's swf files. We have made a game using unity flash with a...
According to Valve's paper on the subject, they're using extracted normals from the normal map for the NdotL calculation but err now I see that's...
Waow, a new editor feels quite exciting.
Clones ? Yes and no. Most (if not all) game design ideas related to our well-used platforms have been found but ideas aren't good or bad by...
A blog about psychology, philosophy, game creation... during some periods, I write in french on another blog, so it's not always often updated. Link
Thanks but I already know this one. If you take a look at Valve's paper on their shader, they use extracted normals from the normal map to sample...
Hi everyone, I started working on shaders yesterday with unity, and surface shaders are really cool but I couldn't find a way to access the...