A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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Sorry I missed this one earlier. In fact, PlayFab does not run on Photon. We partnered with Photon to provide an integration with their service,...
Apologies for the delay - for some reason, I didn't get a notification that there was a reply to me. Can you open a ticket on our site, so that I...
Sorry for the delay getting back you on this. Yes, it's possible to use the Content service this way, though you would need to do this via a...
Yes, we currently have a Coupon system which you could use to generate keys for your game. Using the RedeemCoupon call then, you would grant an...
Sorry, guys - only just saw this thread. For Windows Phone, I'd recommend using the CustomID login...
Hi Dylan - sorry I didn't see this earlier. You are correct - we help titles to monetize via in-game sales with PayPal, Steam, and others, with...
@mr.pumpkin: Looks like you're set to not allow new private threads, so I'll respond here. One of the main issues you'll run into with SQL...
Actually, you might be surprised - even some larger dev houses are going this route as it's a significant cost savings for them. That way, they...
@tiggus: Agreed! If you prefer to own the backend for your game, both they and Amazon have a number of great services available. It's really a...
Sorry I didn't see this post previously - we do our main support over on the PlayFab forums, so hopefully you managed to get the info you need...
@Meltdown: Actually, you can use an open-search database with PlayFab, if you want to, no problem. Right now, the way to do this would be by...
Hi Dylan - just checking if you still need info on this. Since your title is in Steam Greelight, one thing to consider is using the Steam in-game...
@Ghopper21 Apologies for the delay on this - for some reason, I wasn't alerted with an email as usual. Yes, the free service is limited in terms...
@tranos - Apologies for posting this (I also hate "ad" posts, or anything that looks like one), but since your privacy settings don't let me start...
@Superl0l - It's also worth noting that you don't pay anything for our service (PlayFab) throughout your development cycle, so combined with...
Great! Feel free to set up an account on https://playfab.com/. You'll be set up with your first title, which you can use for all the...
@hippocoder: 1. Yes, Loadout is an example of a PS4 game running on our platform. 2. Any language capable of making a Web API call is able to use...
@fammXyShea849: Thanks! For any game which uses custom game servers (online team games, like CoD, etc.), we return the info on the server that...
@DeanMarquette: Our service is platform agnostic, so you can use it from literally any device that can make a Web API call. For most platforms,...
Sure thing - the "normal" language you're seeing would be Web API calls, which are the base for most features of our service. There's a 1-to-1...