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Thanks again, I can try that, yes, it sounds doable for sure!
Thanks for the quick answer! While I of course respect your design choices, this unfortunately makes it overly complicated for me compared to...
Hi there, I really love the entire SECTR series. I just lately moved from Master Audio over to SECTR Audio as I simply like the visual...
Not getting 1.20 either, is it still in review? Also, any chance for an update on when (if?) Allegorithmic Substances (as is) will be supported...
I have nothing to say really other than that I am very much looking forward to see the release and be one of the first ones to jump in and try it...
Thanks, Fanjules, for the message and the insight. It's quite disappointing, yes. Especially as I - as somebody who spent money on this - have not...
... talking of which ... just wanted to re-download CoherentUI which I bought some time ago, but the Asset Store doesn't seem to have it? Where's...
I am encountering a truly strange behavior, and it has been keeping me puzzling for two hours now. I wanted to record some random scenes in...
Thanks so much for the quick answer, kripto, solved both my problems immediatelly. (Was so happy about the quick reaction that I just bought all...
Hi, first I imported your asset into my project (Alloy Deferred Shader) and it will only show caustics, no water/colors/distortions at all. I...
Hi there, works fine with materials, but I don't seem to be able to add SBSAR substance files to the shelf? That would make it even more useful ... :)
Hi all, yesterday I bought quite many assets in the Asset Store and started downloading (new packages as well as many old ones I had bought...
This looks really interestesting. For me, as others mentioned before, the clean multiplayer-support would be crucial and I'd buy it right away if...
Hi there, I have a weird problem: some of the examples cause the Unity Editor (v. 4.3.4f1) to freeze entirely right upon starting them. The...
Oh, it's already supported? Wow nice, didn't even see it was updated. Thanks a lot! :)
Hi there, any update maybe on the A* integration? :) Sorry to bug, but my levels are being generated procedural so Unity's Navmesh system is...
Great, thank you. As soon as it supports A* it is in all my projects. :)
Hi there, this asset looks really great so far. I wondered if it is possible to combine/run it with A* instead of NavMeshes. Could you please...
Hi, I had GameDraw in my project and deleted it again from it. When I start my game, I get several warnings telling me that "a referenced...
Yes, you are right about that for sure. Actually what you describe is what I ended up doing when playing around - I left NGUI in my project to use...