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bump for this issue, still exists in 2018.4.9
Yep I eventually resorted to using the mesh renderer with a quad. Billboards don't play nicely with Align to Direction. Funny those were the exact...
Thanks for writing back! The issue I'm having is actually visible in the swimming.gif you posted. When you rotate the parent, all of the child...
Sup sup! I've been puzzled about shuriken's behavior with particle rotation set at birth. We have a character swimming on top of some water, and...
This thread has been driving me crazy. I invested some time to make a fresh scene with this issue for the bug report and just submitted it today....
Gotcha, thanks for the follow-up regardless! Hope the feature makes its way in sometime in the future :)
The subparticles actually seem to be inheriting their emission angle from the movement vector of the parent particle, instead of the rotation of...
Ah right. If the rotation is applied once per sub particle, then that should achieve what I'm going for. Here's a gif of how it looks now, the...
Thanks for writing back! Yeah the emission rotation in the shape module kind of works, although I would need to it rotate that module over...
Hey y'all. I'm trying to rotate a particle system's emission direction over lifetime while keeping the affected particles in world space. The goal...