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Do you mind sharing the URL of the Issue tracker page? I can't seem to be able to find this issue on the issue tracker, even by searching the...
update your unity to latest version will fix it
Tested in Unity 2021.2.16f1 and URP 12.1.6...
Were you able to solve it?
it's just bugged and they don't really care about it. I reported this bug like three monthes ago and no one replied me. I guess it will never be...
Changing Technique to Screen Space makes Decals render incorrectly in Builds. Decals will appear purple in builds as if their materials are missing.
Also I just created the thread: https://forum.unity.com/threads/render-feature-decal-makes-lit-shader-graph-shaders-invisible.1239865/
Remember to test it in in the built version. In Editor it would look just fine.
The use of Decal with "Technique: Automatic" or "DBuffer" makes any Lit Shader graph shaders invisible in Unity 2021.2.11f1 in Builds(shaders...
Just tested the technique: DBuffer with surface data of Albedo Normal MAOS, and the shaders did not render correctly. I think the default...
no problem. But I have already pinpointed what the problem is. It's with the Render feature: Decal. When you add that in with the Default...
Hi, I have a similar issue. Any Lit shader graph shaders(even if it's just the default Lit Shader graph shader) would not render(invisible) in...
SRP Lens Flare also doesn't work in VR. It moves with main Camera and does not stay in place.
Yes, it does happen as well even if it's lumen.
Hello all This strange bug is driving me crazy: Spot lights would behave normally when not in play mode [ATTACH] After entering play mode (exact...
Hi, I am in desperate need for custom post processing effect too. In roughly which iteration of the 2019.3a will the custom post processing be...
You are absolutely right! It was the terrain's texture that caused the tilings! Stupid me :(
[ATTACH] no problem! here is what my scene looks like. As you can see, the camera is looking downward to the grassland, and from that angle I get...
Also I am not using object space mode :(
I'm sorry. I forgot to mention that this is actually a top down view of a large prairie, and the grassland is tiled into many different visible...