A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
So HDRP has mirrors in some official capacity? If Unity doesn't really provide mirrors outside of HDRP with some more or less official script...
Doable doesn't mean sensible, and what you describe still seems like a hack to me (albeit a better one than just turning off occlusion for...
Is the occlusion system something that can be changed without full source code access? Otherwise since I haven't found any other way of doing...
Sorry, I'm a bit dense on those things: since the reflection shows the front and not the back of faces, how does it query somehow differently than...
Sorry for my ignorance, but shouldn't an occlusion query "just work" if done the same way but from the mirror position along the reflection camera...
I currently use the disk space I had available for Unity for another engine. Unless this bug is fixed I'm not switching back. Also I don't really...
Because the bug wasn't ever fixed, it should be reopened. The bug description says nothing of a crash, it describes exactly the problem with...
Bug is here: https://issuetracker.unity3d.com/issues/water-reflection-disappears-if-occlusion-culling-is-baked-in-the-scene (9 years old!) Forum...
By the way, I noticed reflectionCamera.useOcclusionCulling = false; tanks performance so hard I basically moved engines for now - because without...
So I am playing around with reflections using https://wiki.unity3d.com/index.php/MirrorReflection4 and I already did the following changes:...
Omg thank you so much, that fixed it!
Ok, so I figured out the problem by reverting some other which I thought minor change that I had forgotten about, which caused the issue. I had...
So, I tried out adding a mirror into my game using this: https://wiki.unity3d.com/index.php/MirrorReflection4 ... with the only relevant change...
This really should be fixed. In play mode, CTRL and shift and other special keys simply need to go exclusively to the game and not to the editor,...
Extending one frame would be amazing if it actually worked. Sadly, either I'm an idiot, or it just doesn't: For me, the workaround of extending...