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@Ubrano I experienced something very similar where the release builds had errors or execution failures that were not present on the development...
1) Windows 7 2) 5.5.0f3 3) Standalone Windows 4) Using non-Pro files: DistanceCloud, USkyManager, uSkyFog, uSkyLight
Upon updating Unity to 5.5, clouds appear in front of geometry and the stars are not visible in Game View. Changing Render queue values didn't...
Just Perfect!! The transition terrain was set to static. Unticking static flag solved the problem. Looks great now. Thanks so much!
Great! Thanks for the quick response. #2 and #3 worked out great. #1 did not work for me. I tried out several values for the Min and Max Offset...
Incredible work on the asset! The manual was great in helping me set up very quickly. I had a couple of questions though. 1. The terrain I'm...