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Confirmed, not working for me either
@GurhanH Was wondering if you've gotten a chance to take a look at split screen support yet?
Sent over a link to your inbox. I also tried testing with the new Cinemachine 2.9.5 (included in the repro project) and the issue is still happening.
Sure - the minimal changes I can make to recreate the bug as well: 1) Import starter assets 3rd person, 2) Update CM, 3) Click on player follow...
I stumbled upon a few Cinemachine threads where drifting would occur when no input was applied, especially with a simple follow with world up...
Thank you for looking into it. That would be quite a welcome future update. As you know, the performance difference between mecanim vs crowd...
Is it possible to use the Crowd Animator in a multicam setup or do you have to resort to Mecanim? It seemed like the information from the Crowd...
Does the issue still happen if you instantiate the bullet and have it inherit the camera's world (not local) rotation and then add force to the...
Throw a debug log in OnCollisionEnter to see what gameobject you are colliding with first
I love your tutorials Sharp Accent! But to be fair, leveling an allegation like that because someone's climbing system looks similar to yours is...
I'm getting it at all resolutions actually, that's why I was wondering if it had something to do with the new UI updates. Anyway it's an easy fix...
Happy to see 1.1 dropped, was waiting for drag & drop and thought I wouldn't be able to test it till December! Thanks @Sangemdoko and @opsive!...
The scene looks amazing, but did you check your fps both in editor and build....big yikes! Considering it is such a small scene with that kind of...
PUN is generally easier to get started in my opinion. But ultimately it will depend on the type of game you are making. PUN has a cap on network...
Any update on getting skewed images to work? Been looking for an asset that can make this happen since forever. Mostly all the updates have been...
Have you tried having a test scene with only 1 camera, a normal point light, and NR and then having the point light deleting itself after a few...
That's a bit extreme. Why would they do that? Because they don't respond to this thread? The plugin still works fine it's not like it is outdated...
Even though it may be abandoned and their is no customer service at the moment, it still is one of the best AA options if you are using 2019 or...
I'll test it out with the new version, right now I've tried several iterations of U2019.3.0-2020 withe urp 7 and 9 and nothing is working, same...
Hey Noonan, thanks for looking. Yea I'm using your kMotion fork and render feature stacked above CTAA feature on forwardrenderer, and changed all...