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I'm going through and switching all of my transform.position = ... statements to rigidBody.MovePosition(...) statements!! I will ask though, if I...
@MelvMay I've seen you mention this on others' posts, but I'm honestly not quite sure of the reasoning/implications as I'm still far from calling...
I have the current setup with my slime enemy entity. When it is further than 1 unit away it moves towards the player and when it is less than 1...
@Chris-Trueman the bullet collider is a trigger! @ChuanXin Here's the full inspection information for my TileMap walls... [ATTACH] I tested a...
I figured out how to do it myself!! I found that I can use a Physics2D.Raycast() with a filter for my Terrain layer to detect when a projectile...
I currently have a projectile system which is able to detect collisions with entities possessing Capsule or Box 2d colliders, but I haven't been...
@Kurt-Dekker It took me quite a bit of troubleshooting, but I finally realized the issue was in this little bit of code! Vector3 shootDir =...
@Kurt-Dekker Thank you so much for this!! I will work my way through all your suggestions here to try and dubug my way to the core cause. I'll...
I have a few example gifs shown below. I am not sure exactly why this is happening but hopefully they help. My code is below the gifs. Thanks in...
Hello all, I am trying to use a toggleable Box Collider 2D as the weapon hitbox in a top down 2D game.The sword hitbox is off by default and then...
I am following Chris' Tutorials 2D Top Down Pixel Art RPG guide and up until this point (~38:00) it has gone well. However, once I tried testing...
Not sure what caused the errors initially, but that cleaned everything right up! Thank you for your help!
@JeffDUnity3D Ah, well my bad! But I deleted the IAP package and that got rid of the error in this thread!! It still isn't building because of...
As per the below image In App Purchasing is version 4.3.0:[ATTACH] "It looks like your project is targeting Android as the IAP store (under the...
I am very new to working in Unity (2021.3.8f1 Personal) and every project I have made throws this error whenever I open it initially as well as...