A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Please do NOT do this. While I understand that some people prefer the subscription model, and even support that you do it, do not make it...
It may be worth noting that Volition did this in one of their Saints Row games (the second one, I think?), but then subsequently dropped it for...
Very nice, Lacost. I would definitely pay for this functionality. As I constantly have about 800 things in my head at once regarding things I need...
Yeah, this pretty well sums it up :)
When you get tendonitis in your mouse hand's wrist (yes, I have that).
Okay, thanks Joe. Don't issue me a refund at this point (unless you already did). I am willing to wait a reasonable amount of time for the...
Joe, I need clarification on this. I do not want to sell avatars or animations. Not directly anyway. If you are talking about directly selling...
Sure. I make no accusations or claims one way or the other. All I have to go on is Person A says one thing, and Person B says another. That is why...
You will need to show us your lightmapping settings. I could make some guesses, but it would be much easier and more accurate if we could first...
That kind of defeats the purpose of the Asset Store though, don't you think? Every time we buy something off the Asset Store, we are taking a...
Hey all, I'm having a strange issue with Water4. Maybe I'm doing something wrong. But I'm wondering if anyone has run into this before. I...
Yeah, that's true. IIRC you will even get an error message in Unity if you try to 'new' a class which inherits monobehaviour, although it will...
I'm certainly no expert on how C# handles memory (I come from the world of C++, where the use of the 'new' keyword ALWAYS creates memory on the...
First guess: The transform of one of your LODs is not correct (the position != 0). Make sure you haven't accidentally moved an LOD rather than the...
Hey Kolmich, My apologies if this question has already been answered. I looked a bit through the posts, but didn't see it. Does your fog of...
Great plugin Bib. Seriously, very awesome. I wish I had known about this before I manually created all my LODs, heh. But for any new models I...
Go to Edit->Project Settings->Player In the "Other Settings" box you will see an entry for "Rendering Path". Tell us what this says. I suspect...
you realize you just answered a question that was asked (and answered) three years ago, right?
Rendering path? Forward, Deferred, or <shudder> Vertex lit?
Yeah. I don't know what forum software they use here, but it sucks. I'm not going to beat around the bush on that one, or try to be my usual...