A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hello there, I am building a 2D Action side-scroller, and I need some help figuring out how to implement my crosshair. I would like to have 360...
I don't have an answer to your question, but I am curious what problems the distance threshold method has. I'm working on a game with the same...
Hello there, I am working on an Action/Adventure 2D Pixel Art Platformer in Unity. I have got my player movement and physics just about where I...
Thanks a bunch! Appreciate the help.
Hello there, I am attempting to set up a kind of sword or baseball bat where the player presses a button to swing. Essentially, I want to...
Oh I think you misunderstood me! It's not a problem with backing it up; I just was so glad I got the code to work that I didn't want to mess...
Hello there, I recently started working on a 2D platformer and I thought a good place to start would be creating a fully customizable system for...
Okay, I don't understand what you're saying. Like reading this, it seems like you're assuming I know a lot more about geometry and math and stuff...
Sorry, I posted before I saw you replied. I am gonna be honest, it's gonna take me at least a week to understand half of what you just wrote. I've...
Okay, so I still don't fully understand how this works, but I've been messing around with it and this is where I am now. I need to come up with a...
“If you want to approximate the motion you may use the fact that the velocity is just a side of a triangle whose area remains constant while the...
Hello, I am making a reasonably accurate simulation of the solar system as a way to understand how to use geometry in Unity. I am a little stuck...