A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi, I have a single vector line with the maximum number of points in discrete segments. I don't need all the points every frame, so I vary...
Ahhh! I had totally missed that. It's working much better now! Thanks for your help and I look forward to the tutorials :-)
Hi again, I am really enjoying playing with this, but beyond the simple seek + flee behaviour you cover in the tutorial, I'm really struggling to...
Haha, I thought as much. Thanks for the quick response. To be honest - and though I'm doing myself no favours here! - I would leave the...
Hi Polarith, I'm having fun trying out your free version - very impressed by it (and especially the docs!) so far. Just wondering, how would you...
Hi - loving this asset so far, but I am hoping it is possible to adjust the settings from scripts not just the editor? I want to randomly choose...
Sorry for slow response - yep that did the trick. I thought it was just setting the shader to Splatter/StandardSurface, but obviously I actually...
Hi, I'm having a bit of trouble getting this to work with a mesh I've created. I've set up a simple scene with just the mesh in, then am...
Sounds great, have pm'd you and look forward to trying it out. To answer your P.S. question, I am using sprites in a 3d game. However the 3d...
PS: A few enhancements for your consideration - A function to add SplatterAreas to the Bitmap Splatter manager during run time. I instantiate my...
Hi, Bought and liking this asset a lot. I'm struggling to get both a sprite which moves around and a mesh which doesn't, to work properly...
Hi, I'm at the beginning stages of making a mobile app with this asset. I'm only using a handful of the effects at the moment (sniper, gatling...
Hi - this looks great, is it possible to get it to work with a mesh renderer instead of a sprite? Working in 2d, I create a polygon in runtime,...