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Hey man, i like your package, but i got a problem with it, i imported SUIMONO - WATER SYSTEM 2 and i got this error, i don t understand what is...
i am currently using unity 2017.3.0f3, i write you on email, but can you tell me whats your email?
Thank you anyway for trying to help me :)
wait lol, it doesn t work anymore, maybe you understood me false, i tried actually to create a new project and import the package again, i opened...
the point is it worked for me, i watched the integration video tutorial, the original building component is under UI layer
The building system is under layer: default, if you meat FPRoot with FPController is under number 8
Hi guys, https://gyazo.com/c34b8ab09dec7d7dc48b4930011fb22d i bought this asset and i setupped it for ultimate survival, but as you can see from...
I get this error when i import the package and start the demoscene: A game object can only be in one layer. The layer needs to be in the range...
Requires Unity 2017.1.1 or higher Realistic car from reallife, very high detailed Ready to use in your game or visualization (PC Only) Model...
I think i am going to buy your vehicle physics pro when it comes out for standard version, is there gonna be a proper car audio, like pro 1000 rmp...
Hi edy Can you please tell me how can i put a precise ps numer like 130ps in your car physics, by the motor i can only use the drive force speed
Very nice asset, but how to put this asset with edy´s vehicle physics together?
Hi Edy, I love your package, i m trying to find out a vehicle AI that follows the checkpoint but i didn t find anything do anyone know a tutorial...
I want to accelerate with RT and brake with LT
Where should i put the script?
can you make us a tutorial, how to setup a xbox one controller for normal car controller?